My First Mobile Game
ShapeEscape is a mobile game developed using Unity and C# that demonstrates my ability to create engaging and immersive experiences on both iOS and Android platforms. The game presents an exciting geometric challenge where players shoot a ball into shapes, each having the same number of lives as its sides. This project highlights my technical skills in game development and my proficiency in integrating third-party SDKs.
Key Achievements:
- Unity and C# expertise: ShapeEscape showcases my competence in using Unity and C# for creating a visually appealing and engaging game, optimized for mobile devices.
- SDK Integration: The successful integration of IronSource and Google Ads SDKs in ShapeEscape demonstrates my ability to work with third-party tools, effectively monetizing the game without compromising the user experience.
- Cross-platform development: Publishing ShapeEscape on both iOS and Android platforms highlights my proficiency in cross-platform development, ensuring seamless gameplay and wide accessibility for users.
- Problem-solving and creativity: ShapeEscape’s unique gameplay concept required inventive thinking and problem-solving skills to design challenging levels and create an enjoyable gaming experience.
- Project management: Completing ShapeEscape as my first published game demonstrates my ability to manage projects from concept to completion, ensuring a polished final product that meets the high standards of the iOS and Android app stores.
ShapeEscape stands as a testament to my technical capabilities in game development, SDK integration, and cross-platform publishing. This project showcases my commitment to creating high-quality, engaging experiences for users and my ability to adapt and integrate various tools and technologies in the development process.